The spirit of Telltale lives on in Resurgence, with its similar choice-based, narrative-heavy, and only occasionally quicktime-event-happy gameplay and general approach to storytelling. On the gaming front, Resurgence marks the return of a coterie of game developers best known for their work at Telltale Studios, the (sadly now defunct) gaming studio which produced some of the best choose-your-own-adventure video games ever made. On the Trek front, there has never been more on-screen or in the works, from the celebrated and deeply nostalgic final season of Picard to the upcoming Section 31 film starring newly-minted Oscar winner Michelle Yeoh. Resurgence is an appropriate name on a number of levels. Resolute could have actually carried an entire show, but for the dozen or so hours we get to spend with them, there’s a lot to like. I’m not entirely convinced that Commander Jara Rydek, Petty Officer Carter Diaz, and the rest of the crew of the U.S.S. Resurgence has the look and the sound of the best Trek era – seriously, try not to get goosebumps when the familiar transporter sound goes off – and, at times, manages to feel like the lost season of a Trek series that never was. Resurgence simply feels like Trek, specifically late-90s/early-2000s peak Trek, back when DS9, Voyager, and four Next Generation films were busy keeping the brand alive, and when lens flare was but a gleam in J.J. The good news, however, is that even as Resurgence gets occasionally bogged down by the banal, it still manages to deliver an overall authentic Star Trek experience. This is not an auspicious way to start a Star Trek story. In Star Trek: Resurgence, the brand-new narrative adventure game from Dramatic Labs, the story opens on… repairs. Voyager) narrowly escaping the deadly phaser fire of a Cardassian warship. In “Caretaker”, the bombastic pre-credits sequence has Chakotay and B’Elanna Torres, renegade maquis fighters (and soon-to-be crewmembers of the U.S.S. In “Emissary”, the cold open throws us into the heart of the Battle of Wolf 359, where a young Benjamin Sisko faces the destructive forces of the cybernetic Borg. In the opening act of “Encounter at Farpoint”, Captain Jean-Luc Picard and his crew encounter the omnipotent god-like being Q, soon to become one of the defining characters of the Star Trek canon. Trekkies will feel right at home, though some rough edges occasionally make it less Risa and more Rura Penthe. Available now for PS4 (reviewed), Xbox One, and Microsoft Windows.Ī choose-your-own digital adventure set in the Star Trek universe. Our review of Star Trek: Resurgence, developed by Dramatic Labs.
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